Dijkstra’s algorithm is a method to calculate the shortest path from one node to another with weighted edges. It does not work for negative edge weights, however. Fun fact: it is a main algorithm used in Google Maps. It starts off by setting all the distances of each node to…
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How to Solve a Sudoku
You want to try sudoku, but you don’t know where to begin. Sudoku looks hard because it involves numbers, but in reality, it’s not math-based. Even if you think you’re bad at math, you can still do well at sudoku. In fact, the numbers could be replaced with letters or…
